<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>documentacao on Abapinho</title><link>https://abapinho.com/en/tags/documentacao/</link><description>Recent content in documentacao on Abapinho</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>&amp;copy;2009-2026 Nuno Godinho</copyright><lastBuildDate>Tue, 05 Sep 2017 09:00:59 +0000</lastBuildDate><atom:link href="https://abapinho.com/en/tags/documentacao/index.xml" rel="self" type="application/rss+xml"/><item><title>PlantUML - Finally UML became simple to use</title><link>https://abapinho.com/en/2017/09/plantuml-finalmente-o-uml-da-para-usar/</link><pubDate>Tue, 05 Sep 2017 09:00:59 +0000</pubDate><guid>https://abapinho.com/en/2017/09/plantuml-finalmente-o-uml-da-para-usar/</guid><description>&lt;p>&lt;strong>Foreword&lt;/strong>&lt;/p>
&lt;p>When I say that I like to use UML class diagrams to document my code, people think I&amp;rsquo;m crazy.&lt;/p>
&lt;p>&lt;strong>Introduction&lt;/strong>&lt;/p>
&lt;p>The UML has gained a bad reputation because people think that, first you make the classes diagram in UML and only then write the program. But that was in 1996, when you the good practices said the first thing to do was the whole technical spec, even if no one really did it.&lt;/p>
&lt;p>Nowadays, fortunately, we are no longer ashamed to say that the very act of programming is already in itself a way of drawing.&lt;/p></description></item></channel></rss>